Aldous Dayton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Fletcher for the past few years.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Extrovert, Logical. Bonds: Immigrant, Job. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 12000 cp. Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (50 gp).
Anselm Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is wearing a long, black cloak. He wears his black hair down. His face is scarred and worn.
Personality: Eccentric and domineering, Anselm will drive conversation. He is a great chef.
History: Born in the west to a Fisher, Anselm learned a great deal about his father's area of expertise. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Fisher
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Chrysoprase (20 gp). 1 Minor magic item.
Roland Springfield, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. He keeps his white hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.
Motivation: To reunite with his absent mother; and wants to open a new tavern
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp.
Adelard Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large green mantle and cape that has been intricately interwoven into his grey robe. His white hair is kept up in a ponytail inside a Stetson hat. His eyes are a pleasant brown.
Personality: This man loves music and to teach people music more than just about anything. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal music training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic. Flaws: Hedonist, Disease, Antagonistic. Bonds: Adventurer. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Lapis lazuli (9 gp). Deep blue spinel (600 gp). Golden pearl (160 gp). Smoky quartz (60 gp).
Trym Kirby, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He is bald on top and has large black tufts of hair around his ears. His gray unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Animal Trainer profession.
History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Barkeep and found it very stressful. He inherited the family business which he has now maintained for 9 years.
Motivation: To be a Animal Trainer again.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1000 gp. 1 Minor magic item.
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