William Read, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a green vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Stableman and found it very stressful. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and wants his loneliness to end
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor, Job. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Gerard Chatham, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is styled in orderly dreadlocks. His gray eyes peer out from beneath his small green hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. After a long history of fighting, Gerard and his spouse have recently divorced.
Motivation: He wants to get laid.
Ideals: Athletic, Joker, Gifted. Flaws: Antagonistic. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Simon Harlow, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Weaver. He sports a long brown beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate. Bonds: Job, Family, Nature. Occupation: Weaver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1900 sp. White opal (800 gp). Tiger eye turquoise (11 gp).
Gerald Cornish, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many pastel ritualistic tattoos. He wears light armors faded through time and improper care. He has a small bristly mustache and wavy golden hair. His eyes are brown and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Warrior school at a young age so that he could practice his martial talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Locksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 sp. Alexandrite (1000 gp). Lapis lazuli (12 gp). Fire opal (800 gp). Star rose quartz (20 gp). 1 Minor magic item.
Manfred Crawford, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His chestnut hair is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A powerful brothel owner made him what he is. A freak accident while working with his Tailor mother left him crippled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Joker. Flaws: Insane, Disease. Bonds: Job, Mentor. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.
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