Don Barton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His white hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.
History: He was born in the south. A freak accident while working with his Spice Merchant father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and to be a spice merchant again
Flaws: Shy, Hedonist, Disease. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp.
Gerald Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is an amazing painter.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Bonds: Attractive, Religious, Family, Rich. Occupation: Healer
Voice: Timid voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 4000 sp.
Kyle Darby, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses in blue turtlenecks beneath a grey coat with red slacks. He wears a feathered hat to cover his moderate length blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is fixated on the number 33. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.
Motivation: Wants his loneliness to end; and he has a crush on the local sailor
Ideals: Philantrophist. Flaws: Insane. Bonds: Military, Nature, Has a crush. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 7 (-2) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp.
Kody Barclay, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He carries a battered club and tarnished pickaxe as well. He has a very tight haircut. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Hunter and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Fighting, Joker. Flaws: Fearful. Bonds: Rich, Job, In love. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 4000 sp. Fiery yellow corundum (900 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.
Gerald Tindall, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses in collared shirts and wears a proper scarf over his head. He sports a long blonde beard, and similarly colored long hair. He has several tiny amethyst earrings on each ear.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Nature, Debt. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
