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Advanced [show]


Diggory Quinton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. He is an epitome of beauty. He wears his white hair up in a very large beehive style do. He has brown eyes and a green hat with a grey feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Diggory was born the youngest of three triplets. When Diggory reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Family, Military. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Diggory Quinton, Male Human Commoner 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 4 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)18 (+4) 14 (+2)12 (+1)
Skills Arcana +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Orc, Druidic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Smoky quartz (50 gp). Rich purple corundum (1300 gp). Aquamarine (900 gp). Fire opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Gyula, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses in tan turtlenecks beneath a white coat with black slacks. His red hair is smooth and relatively long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Rich. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Arnold Gyula, Male Human Druid 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1100 sp.


Social Check DCs


Roger Barlow, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Beggar. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Bonds: Has a crush, Immigrant, Family. Occupation: Beggar

Voice: Can't modulate volume

Attributes [hide]

Roger Barlow, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)16 (+3) 12 (+1)7 (-2)
Skills Perception +3, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Drogo Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He is physically well-built. His black hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and his religion dominates his actions

Ideals: Optimist. Bonds: Attractive, Religious, Nature, Rich, Adventurer. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Drogo Southey, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 19 (+4)14 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Chain shirt.


Social Check DCs


Shane Gladstone, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his golden hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He then took over the family business and is one of the better Miller for hire.

Motivation: To be a Carpenter again; and he has money and likes to spend it

Ideals: Persistence, Logical. Bonds: Rich, Job. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Shane Gladstone, Male Human Commoner 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 17 (+3)14 (+2)
Skills Investigation +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. Rose (50 gp). Moonstone (50 gp).


Social Check DCs

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