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NPC Generator

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Advanced [show]


Alex Upton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His hair is always cut to a buzz. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. He's since become an addict/alcoholic.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted. Flaws: Addict. Bonds: Enemies, Military, Slave, Has a crush. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Alex Upton, Male Human Monk 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 6 (-2)12 (+1) 16 (+3)18 (+4)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his golden hair. His amber eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He has a habit of throwing himself into exceedingly dangerous situations.

History: His father raised him in a mountain cabin. In his 11th year, his parents were killed by a drow raid, leaving Anthony alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Nature, Enemies. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Northcott, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp.


Social Check DCs


Everard Darlington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tight fitting grey shirt and pants. His moppish auburn hair is in a traditional bowl cut. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Everard Darlington, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Alex Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He wears a Stetson hat to cover his moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Antagonistic. Bonds: Attractive, Military, Slave, Rich. Occupation: Courier

Voice: Hollow voice

Attributes [hide]

Alex Middleton, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills History +5, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Bertram Breeden, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He wears a top hat to cover his moderate length golden hair. His eyes are hazel and beady.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has set out to sabotage the competition.

Motivation: He wants revenge against goblins; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Bricklayer

Voice: Italian accent

Attributes [hide]

Bertram Breeden, Male Human Rogue 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 8 (-1)8 (-1) 17 (+3)15 (+2)
Skills Religion +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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