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Advanced [show]


Theobald Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Theobald will drive conversation. He plays an instrument quite well.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Artistic. Flaws: Insomniac. Bonds: Immigrant. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Theobald Thorpe, Male Human Adept 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)7 (-2) 12 (+1)15 (+2)
Skills Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 6000 sp.


Social Check DCs


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly red, has prominent grey streaks. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Norman was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He was always very intelligent and has formed a secret society of specialists.

Motivation: Doesn't want to be a Farmer and was forced into it by his family.

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Family, Religious. Occupation: Farmer

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Barton, Male Human Sorcerer 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Amber (70 gp). Star rose quartz (80 gp).


Social Check DCs


Conrad Wentworth, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with brown colored cloaks and clothing, he is not a threatening figure. His hair is white and curly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Conrad was born in the north. At a young age he loved to build and create. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Revenge; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Persistence. Bonds: Family, Adventurer, Enemies. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Conrad Wentworth, Male Human Adept 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills History +3, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Bloodstone (40 gp). Banded agate (7 gp). Fiery yellow corundum (700 gp). 1 Small steel mirror.


Social Check DCs


Anthony Snape, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Interpreter. He has a moderate pudge and is not very fit. He wears a small hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: The child of a Beggar, who enjoyed hunting, Anthony was taken on many hunting expeditions. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Emotional. Bonds: Nature, Adventurer. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Anthony Snape, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 14 (+2)6 (-2)
Skills Deception +0, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Silver ewer (30 gp). Silver comb with moonstones (500 gp).


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this southern man wears blue leather gloves, a blue jacket, and tight pants. His chestnut hair is kept up in a ponytail inside a Stetson hat. He has several tiny emerald earrings on each ear.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Layabout

Voice: Old Prospector

Attributes [hide]

John Livingstone, Male Human Ranger 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Sylvan, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp.


Social Check DCs

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