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NPC Generator

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Advanced [show]


Cory Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy red suit. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to hide his balding. He has violet eyes and a red hat with a brown feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Racist. Bonds: Attractive, Slave, Rich. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Cory Windsor, Male Human Expert 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)9 (-1) 17 (+3)8 (-1)
Skills Acrobatics +3, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cory Upton, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Upton, Male Human Barbarian 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Insight +1, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Iolite (40 gp).


Social Check DCs


Ernest Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white collared shirt and tan pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has no hair. His green eyes have a joyful gleam in them most of the time.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Ernest was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Ernest Tatum, Male Human Adept 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)15 (+2) 10 (+0)14 (+2)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Black pearl (1100 gp). White pearl (90 gp). Blue quartz (12 gp). 1 Minor magic item.


Social Check DCs


Theodoric Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a pair of adventurers, Theodoric grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Shy, Fearful. Bonds: Adventurer, Debt. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Theodoric Langdon, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 7 (-2)8 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Sharps, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is cut short. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.

History: A powerful necromancer made him what he is. After coming to the age of reason, Balimaar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Sharps, Male Human Commoner 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)8 (-1) 14 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 300 gp. Red spinel (120 gp). Onyx (80 gp). Alexandrite (200 gp).


Social Check DCs

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