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NPC Generator

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Advanced [show]


Arnold Rayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he has the majority of his body covered in plate, and is pretty ugly. He has a very tight haircut. His hazel eyes are slightly larger than normal.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Arnold was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Arnold Rayden, Male Human Barbarian 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 55 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Nature +6
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Auran
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Gerald Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He is physically well-built. His hair, while still mostly chestnut, has prominent grey streaks. This green eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He is afraid of women and trembles around them

History: Born in the east to a Jeweler, Gerald learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. He struck the Jeweler job and began his own company from there.

Motivation: Wants a kiss; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Shy. Bonds: Job, Immigrant, Has a crush. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Gerald Landon, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Richard Dumph, Male Human [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His violet eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying sister.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Logical, Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Richard Dumph, Male Human Bard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 41000 sp. 1 Minor magic item.


Social Check DCs


Bernard Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He sports green clothing, slightly heavier than average wear. With a patchy chestnut beard and wild chestnut hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south to a Shipwright, Bernard learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Joker. Flaws: Addict, Depressed. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Bernard Marleigh, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 53 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)12 (+1) 9 (-1)17 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Kody Home, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, white cloak. He has shaved his head bald. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the north. He also has developed a complete distrust of the Merchant profession.

History: Born in the north to a Spice Merchant, Kody learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Slave, Has a crush, Adventurer. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Kody Home, Male Human Ranger 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 8 (-1)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs

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