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NPC Generator

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Advanced [show]


Rolf Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Rolf and his spouse have recently divorced.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Rolf Atterton, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)8 (-1) 18 (+4)15 (+2)
Skills Animal Handling +7, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anselm Thackeray, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He is dressed in earthy colors with a yellow and black handkerchief worn on his left side. His blonde hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Anselm lived on a farm with his father, near the main road leading to a nearby town. He has had some formal poetry training, and achieved minor success. By chance he met his brother recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent father

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Anselm Thackeray, Male Human Monk 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)9 (-1) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Deep blue spinel (900 gp). Black pearl (900 gp). Citrine (40 gp).


Social Check DCs


Adelard Halsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and has the majority of his body covered in plate. His golden hair is heavily combed to the right. His eyes are gray and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the east his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adelard's homeland. Adelard decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Adelard Halsey, Male Human Cleric 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +2, Investigation +6
Senses Passive Perception 13
Languages Common, Auran, Draconic, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3200 sp.


Social Check DCs


Wymar Morton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Spy like his father before him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Job. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Wymar Morton, Male Human Bard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp. Red garnet (100 gp). White pearl (100 gp). Moonstone (70 gp). Azurite (7 gp).


Social Check DCs


William Beverly, Male Human [Permalink]

Personal [hide]

Description: An older man who wears dark leathers with embroidery, he is not a threatening figure. He keeps his golden hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: Born in the south his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He has set out to sabotage the competition.

Motivation: To reunite with his absent father; and balancing his hectic life and new sellsword responsibilities is difficult

Flaws: Shy. Bonds: Enemies, Poor, Job, Family. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

William Beverly, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 8 (-1)18 (+4)
Skills Intimidation +6, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rhodochrosite (12 gp). Zircon (50 gp). Zircon (50 gp).


Social Check DCs

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