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Advanced [show]


Miles Tenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears violet painted combat armor at almost all times. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Shy, Disease. Bonds: Immigrant, Rich. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Miles Tenley, Male Human Commoner 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Kyle Hamilton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of magic around his neck, and a greataxe on his belt and is in decent physical shape. His red hair is knotted and matted. He has a tattooed face.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Job, Attractive. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Kyle Hamilton, Male Human Expert 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Don Royal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He carries a battered falchion and tarnished morningstar as well. He wears a small hat to cover his moderate length golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Farmer accent

Attributes [hide]

Don Royal, Male Human Warlock 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 16 (+3)7 (-2)
Skills Performance +1, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Terran, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy red hair. His hazel eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease, Addict. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Lance Kinsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs


Norman Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Courier. His golden hair is heavily combed to the right. This brown eyed southerner is not easily forgotten.

Personality: He is mildly Human supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and expand his business

Ideals: Athletic. Flaws: Racist, Insane, Antagonistic. Bonds: Job. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Copeland, Male Human Commoner 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs

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