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Advanced [show]


Cory Colby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time, marred by beers. His silver hair is still thick. His eyes are a pleasant gray.

Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small desert village. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Military. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Cory Colby, Male Human Paladin 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)7 (-2) 13 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Randal Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. His skin is fair and his fingers are delicate and long. He has silver hair. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Disciplined. Flaws: Selfish. Bonds: Immigrant, Rich, Job. Occupation: Herbalist

Voice: French accent

Attributes [hide]

Randal Ramsey, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Anthony Alton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy white hair. This hazel eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Actor for the past few years.

Motivation: He's in love.

Ideals: Disciplined, Professionalism. Bonds: Attractive, Poor. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Anthony Alton, Male Human Druid 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 16 (+3)12 (+1)
Skills Athletics +3, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 80000 cp. Violet garnet (300 gp). Rose (60 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Wymar Watson, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of gnolls once and for all.

History: Wymar hails from a village terrorized by gnolls. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Many gnolls want him driven away; and a deep hatred of gnolls

Flaws: Shy. Bonds: Immigrant, Enemies, Attractive, Adventurer. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Wymar Watson, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Stealth +6, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. Aquamarine (700 gp). Freshwater pearl (7 gp). Smoky quartz (20 gp).


Social Check DCs


Kyle Tatum, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting violet shirt and pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His chestnut hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and money/treasure

Flaws: Shy, Racist. Bonds: Rich, Attractive, Family. Occupation: Body Guard

Voice: Speaks in third person

Attributes [hide]

Kyle Tatum, Male Human Expert 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)15 (+2) 12 (+1)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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