Adam Gresham, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his red hair. He wears crescent spectacles with a black brim.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the east. A freak accident while working with his Roofer mother left him crippled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his absent mother; and he feels threatened by others
Ideals: Extrovert. Flaws: Secretive, Disease. Bonds: Attractive, Immigrant. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Holton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He very much looks the part of a Assassin. He has wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. He has a small toy that he constantly fidgets with.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Gifted. Flaws: Insane, Addict. Bonds: Job, Has a crush. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Dean Stanley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is brown and curly. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 34. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane, Impulsive. Bonds: Immigrant. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 36 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Reynard Cromwell, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and violet handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long brown beard, and similarly colored long hair. His hazel eyes peer out from beneath his wide-brimmed brown hat.
Personality: Eccentric and domineering, Reynard will drive conversation. He works hard and plays hard.
History: He got into the Body Guard business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He became a Body Guard soon after.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Extrovert, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 59 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Yardley, Male Human [Permalink]
Personal [hide]
Description: This man is typically in his Mayor uniform. He has a penchant for wearing a ring with an oversized emerald on his right hand. His long auburn hair reaches down to his waist. His eyes are likewise blue.
Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new mayor responsibilities is difficult
Ideals: Fighting, Entrepeneur. Bonds: Job, Rich, Adventurer. Occupation: Mayor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: Red spinel (110 gp). Chrysoprase (40 gp). Jade (110 gp). Malachite (4 gp). 1 Minor magic item.
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