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NPC Generator

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Advanced [show]


Gerald Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Gerald Rodney, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Investigation +5, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Bradly, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin grey vertical stripes and blue pants. He has a penchant for wearing a ring with an oversized amber on his left hand. He wears his silver hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he's looking for his big break

Flaws: Addict, Antagonistic, Ugly. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Justin Bradly, Male Human Druid 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 10 (+0)16 (+3) 18 (+4)15 (+2)
Skills Athletics +5, Performance +5
Senses Passive Perception 14
Languages Common, Auran, Goblin, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15533200000

Possessions: 400 gp. Deep blue spinel (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Arnold Royal, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tan top hat and tan clothes. He is an epitome of beauty. His hair is white, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: To share knowledge with the world; and he uses money and sex appeal to get what he needs

Ideals: Optimist, Gifted, Logical. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Hunter

Voice: Sleepy voice

Attributes [hide]

Arnold Royal, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Magnifying glass. 1 Crowbar. 1 Healer’s kit.


Social Check DCs


Drogo Alston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy chestnut beard and wild chestnut hair. This gray eyed northerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Carpenter. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and to be a priest again

Ideals: Philantrophist. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Drogo Alston, Male Human Cleric 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Solomon Watson, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears black trousers with brown and pastel striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Solomon has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Watson, Male Human Druid 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)10 (+0) 7 (-2)16 (+3)
Skills Arcana +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp.


Social Check DCs

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