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NPC Generator

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Advanced [show]


Justin Morley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.

Personality: Calm and collected, he is a well trained Stylist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Justin has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants revenge against drow; and many drow want him driven away

Flaws: Disease. Bonds: Job, Adventurer, Family, Enemies. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Justin Morley, Male Human Aristocrat 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 12 (+1)7 (-2)
Skills Insight +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 5000 sp. Azurite (10 gp). Sardonyx (30 gp).


Social Check DCs


Hugh Badger, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He carries with him a set of warhammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut short with large spiked bangs in the front. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hugh lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father.

Ideals: Fighting, Persistence. Flaws: Terse. Bonds: Military, Family. Occupation: Bather

Voice: Stutters

Attributes [hide]

Hugh Badger, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Rhodochrosite (13 gp). 3 Holy water. 1 Everburning torch. 4 Antitoxin. 4 Acid flasks.


Social Check DCs


John Marley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black shirt with thin violet vertical stripes and green pants. His hair is short and auburn. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He feeds upon the attention of others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Military, Family. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

John Marley, Male Human Rogue 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 6 (-2)15 (+2) 17 (+3)5 (-3)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 300 gp. Smoky quartz (30 gp). Black opal (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Alston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy and is close to two feet long. He has gray eyes and a blue hat with a white feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Joker. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Alston, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Reynard Roscoe, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He has a long silver beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is a Barber first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: His father raised him in a mountain cabin. After coming to the age of reason, Reynard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and marry his sister to traveling adventurers

Ideals: Gifted. Bonds: Immigrant, Job, Nature, Family. Occupation: Barber

Voice: American accent

Attributes [hide]

Reynard Roscoe, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Amethyst (140 gp). Coral (140 gp). Jade (140 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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