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NPC Generator

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Advanced [show]


Ernest Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his black hair to look like a famous performer. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in the north. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Ernest Everly, Male Human Cleric 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 100 gp. Amethyst (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a green broad hat and green clothes. His blonde hair is lengthy and is close to two feet long. This blue eyed easterner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: Nicholas was raised in a hard working conservative environment. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He's looking for his big break; and to prove his worth to the world

Flaws: Impulsive. Bonds: Poor, Adventurer, Job, Nature. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Nicholas Anderton, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp. Moss agate (5 gp). Bloodstone (80 gp). Deep blue spinel (1200 gp). Emerald (700 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Addington, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered

History: A powerful wizard made him what he is. A gifted student he started as a Bellfounder, but he got bored and became a Banker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and to be a bellfounder again

Ideals: Logical. Flaws: Insane. Bonds: Mentor, Job, Adventurer. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Geoffrey Addington, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 4000 cp. 1 Healer’s kit.


Social Check DCs


Robert Winthrop, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His hair is greying and his face has many wrinkles. His green eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: He was raised in a desert tribe. In his 13th year, his parents were killed by a giants raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Enemies, Job. Occupation: Miner

Voice: Whispers

Attributes [hide]

Robert Winthrop, Male Human Barbarian 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 6 (-2)6 (-2) 13 (+1)16 (+3)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Gold dragon comb with red garnet eye (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs


Solomon Melancon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright blue suits and hats. His silver hair is heavily combed to the left. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a logical person and will generally grow upset if things defy logic and science.

History: Solomon was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and meet up once more with his childhood friend

Ideals: Logical, Persistence. Flaws: Addict, Sensitive. Bonds: Adventurer, Rich. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Solomon Melancon, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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