Nicholas Garfield, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears bulky brown painted plate armor. His silver hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.
History: The child of northern immigrants he idolized his mother. He dropped out of school to support his sick mother, and resented it. He left for the north, certain he would find work there.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and revenge
Ideals: Fighting, Logical. Bonds: Immigrant, Family, Enemies. Occupation: Knight
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 16 (+3) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Clare, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting brown shirt and pants. He wears his silver hair up. His eyes are likewise amber.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.
Motivation: Many dire rats want him driven away; and sabotage a competitor
Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Job, Enemies. Occupation: Soapmaker
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 74 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Terran, Giant, Draconic
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 160 pp. Fire opal (600 gp). Brown-green garnet (40 gp). Tourmaline (40 gp).
Kody Langston, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He is portly but not overly obese. He wears a colorful flower in his blonde hair. His hazel eyes peer out from beneath his feathered brown hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Bonds: Attractive, Guardian, Immigrant, Religious, Family. Occupation: Map Maker
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 200 gp. Deep blue spinel (700 gp). Blue star sapphire (700 gp). Black star sapphire (700 gp). Black star sapphire (700 gp).
Alex Mori, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. His long red hair reaches down to his waist. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, Alex has worked very hard to control his curse. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Pacifist. Flaws: Antagonistic, Disease. Bonds: Rich, Family, Religious. Occupation: Gardener
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 4000 cp. Brown-green garnet (50 gp). Chrysoprase (50 gp). Amber (50 gp). 4 Tanglefoot bags.
Solomon Cason, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is matted, messy, and big. His eyes are a pleasant violet.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Adventurer profession.
History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He struck the Hunter job and began his own company from there.
Motivation: He wants to meet his childhood hero; and further expansion of business
Flaws: Ugly. Bonds: Adventurer, Guardian, Job, Nature. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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