Gomory Altham, Male Human [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Assassin. His clothes are grease stained in places. His hair, while still mostly brown, has prominent grey streaks. He has violet eyes and a brown hat with a green feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Gomory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He became a Assassin soon after.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Slave, Job. Occupation: Assassin
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Amber (70 gp). Alexandrite (1600 gp). 1 Simple lock. 1 Small steel mirror. 1 Masterwork Musical instrument.
Patrick Gladstone, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise amber.
Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.
History: He was born on a small isolated farm. He worked as a nervous Apothecary and found it very stressful. He struck the Apothecary job and began his own company from there.
Motivation: He's attracted to the PC; and he is unsatisfied with his job
Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Apothecary
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 600 gp. Citrine (80 gp). Sardonyx (80 gp). Blue quartz (15 gp). Fire opal (900 gp).
John Yorke, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He has a long blonde beard with little hanging trinkets. He has a tattooed face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: John lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and an old rival family wants him found
Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Rich, Family, Adventurer. Occupation: Fortune-teller
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.
Gunter York, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel shirt with thin violet vertical stripes and pastel pants. His black hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.
History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Attractive, Military. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 26000 sp. Gold dragon comb with red garnet eye (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.
Conrad Hackney, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear blue pants and tee shirts. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Sensitive, Impulsive. Bonds: Poor. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 5000 sp.
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