Thomas Bing, Male Human [Permalink]
Personal [hide]
Description: This man has a large tan mantle and cape that has been intricately interwoven into his pastel robe. He is muscular with a powerful set of arms. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his father out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Rich. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Hugh Lancaster, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant hazel.
Personality: He is overprotective of those who hire his services. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Hugh studied abroad. A gifted student he started as a Barber, but he got bored and became a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Wants to raise his children well; and wants to open a new tavern
Ideals: Gifted. Bonds: Guardian, Job, Family. Occupation: Fisher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. Violet garnet (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Gomory Nash, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears baggy pastel pantaloons and a black scarf. His black hair is smooth and relatively long. His ears are large.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To pay off his debts.
Ideals: Joker. Flaws: Ugly, Impulsive, PTSD. Bonds: Nature. Occupation: Shoemaker
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.
Trym Melancon, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a brown suit, white shirt, and pastel tie. He has a moderate pudge and is not very fit. His head has been shaved. He has gleaming, smiling green eyes.
Personality: This man loves dancing and to teach people dancing more than just about anything. He plays an instrument quite well.
History: Born in the east to a Healer, Trym learned a great deal about his mother's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: To be a Carpenter again; and wants a kiss
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Rich, Has a crush. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Ernest Gentry, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a grey suit. His black hair is lengthy. His eyes, though not visible through his cowl, are amber.
Personality: A skeptical and narcissistic man, Ernest's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: In love. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 300 gp.
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