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NPC Generator

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Advanced [show]


Randal Alston, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His hair is short and white. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in a small desert village. Randal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Bowyer

Voice: Sounds elderly

Attributes [hide]

Randal Alston, Male Human Druid 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 13 (+1)5 (-3)
Skills History +3, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 500 gp.


Social Check DCs


Kyle Stapleton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. He sports a flattop hair cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Kyle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was always a brilliant, if unscrupulous mind. His father was a soldier and died while he was still young. Kyle was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and he loathes his own lifestyle

Ideals: Logical. Flaws: Addict, Depressed, Insane. Bonds: Guardian, Military. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Kyle Stapleton, Male Human Aristocrat 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Benson, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich western family. His necromantic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Athletic, Artistic, Gifted. Bonds: Rich, Religious. Occupation: Navigator

Voice: Cold and demanding tone

Attributes [hide]

Manfred Benson, Male Human Aristocrat 8
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)12 (+1) 6 (-2)17 (+3)
Skills Persuasion +6, Stealth +1
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 90 pp. Amethyst (80 gp). Zircon (20 gp).


Social Check DCs


Hugh Morley, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a black tunic with blue highlights, and long pastel pants that bunch up around his shoes. His clothes are grease stained in places. His auburn hair is long and unkept. His eyes are a pleasant brown.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He would rather hide behind his crafts than deal with other people.

History: Born to a Jeweler, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He would like to get married and retire; and he wants to get laid

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Has a crush. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Hugh Morley, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. White pearl (110 gp).


Social Check DCs


Drogo Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a tan coat over a white low-cut shirt, and a deerstalker hat upon his head. His chestnut hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a great chef.

History: Born in the east to a Carter, Drogo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and further expansion of business

Ideals: Justice, Gifted. Flaws: Addict. Bonds: Job. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Drogo Snape, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Athletics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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