Miles Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears just a black suit. His brown hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He works hard and plays hard.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Miles has worked very hard to control his curse. Recently the stress of being a Servant has made it difficult for him to sleep.
Motivation: Sabotage a competitor; and further expansion of business
Flaws: Ugly, Hedonist, Disease, Insomniac. Bonds: Job. Occupation: Servant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Magnifying glass. 1 Spyglass.
Aldous Dryden, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green vest and prefers black and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is knotted and matted. His thin eyebrows rest above his beady violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in a small village he learned the ways of the warrior from his mother. Brilliant and gifted he never wanted to apply himself. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Slave Trader
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 10 (+0) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp.
Raymond Palomarez, Male Human [Permalink]
Personal [hide]
Description: He wears just a grey suit, and he perpetually has his longsword ready. He has a golden handlebar mustache and slicked back golden hair. His eyes, though not visible through his cowl, are green.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Raymond studied abroad. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted martial powers by his dying sister.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Professionalism, Gifted. Flaws: Shy. Bonds: Nature. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Undercommon, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Heavy steel shield.
Arnold Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He has a moderate pudge and is not very fit. His red hair is cut short. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Guard
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 22 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp. Golden yellow topaz (1400 gp). Emerald (1500 gp).
Patrick Tyndall, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a black shirt with thin blue vertical stripes and grey pants. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Logical, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Buckler. 1 Half-Plate. 1 Buckler.
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