Alexandre Bradly, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Healer does. He keeps his blonde hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Alexandre was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted from career to career and currently works as a Healer.
Motivation: A strong sense of loyalty to Human people.
Ideals: Justice. Flaws: Racist. Bonds: Job, Rich, Attractive. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). 1 Silk rope. 1 Bullseye lantern. 1 Bullseye lantern.
Henry Ramsay, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in a clean blue cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He has amber eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born in the north, but his parents moved at a very young age to the west. Henry was born on a far northern desert where he grew up under the tutelage of his father, an expert Assassin. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 13000 cp. 1 Half-Plate.
Thomas Clifton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a green shirt with thin tan vertical stripes and yellow pants. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Optimist, Persistence. Bonds: Attractive, Job, Rich. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 sp.
William Rayden, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His hair is red and curly. His eyes, though not visible through his cowl, are violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his poetry dream.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Fighting, Opinionated, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 600 sp.
Adelard Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Adelard was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Flaws: Terse. Bonds: Attractive, Adventurer, Immigrant, Military. Occupation: Locksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 17 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
