Nicholas Marston, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Scribe does. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Scribe.
Motivation: To be a Adventurer again; and expand his business
Flaws: Antagonistic, Hedonist. Bonds: Job, Attractive, Military. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Hugh Stapleton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has styled his black hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He got away from his former life and has fallen to alcoholism.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Impeccable. Flaws: Addict. Bonds: Rich, Military. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Black opal (600 gp). Jasper (70 gp). Blue sapphire (600 gp).
Don Beverly, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he dresses in green turtlenecks beneath a brown coat with green slacks. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Farmer father left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Enemies, In love. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 sp.
Solomon Kensley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail. With bright chestnut hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Animals are drawn to him, and he is able to talk to them.
History: He was raised by priests from a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Religious, Mentor. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 5 (-3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. Chrysoberyl (160 gp). Hematite (12 gp). Malachite (12 gp). Moss agate (12 gp).
Peter Pickering, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green vest and prefers violet and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his black hair up in a very large beehive style do. His blue eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He got into the Glassblower business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Glassblower and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
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