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NPC Generator

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Advanced [show]


Norman Stansfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports tan clothing, slightly heavier than average wear and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Norman was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son.

Ideals: Impeccable. Flaws: Shy, Insane. Bonds: Has a crush, Family. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Norman Stansfield, Male Human Expert 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)14 (+2) 11 (+0)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 1000 sp. Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Hallewell, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His hair, while still mostly white, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Entrepeneur, Logical. Flaws: Greedy, Shy. Bonds: Poor. Occupation: Hunter

Voice: Hissing voice

Attributes [hide]

Robert Hallewell, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 13 (+1)8 (-1) 16 (+3)17 (+3)
Skills Insight +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d6-3, Ranged +3 / 2d6+0, Grapple +0

Possessions: A miniature golden chest with tiny emeralds lining the top (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is unkempt and raggedy. His amber eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and to be a junk dealer again

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Henry Coombs, Male Human Bard 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Don Nibley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears an entirely pastel suit with yellow socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. His red hair is unkempt and raggedy. His violet eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Don Nibley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Deception +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. Onyx (50 gp). Blue quartz (12 gp). Golden yellow topaz (300 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ralf Jacobs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to cover his moderate length chestnut hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in sword use. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Ralf Jacobs, Male Human Wizard 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 11 (+0)17 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 300 gp.


Social Check DCs

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