Solomon Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is renowned for his bright white suits and hats, and sports empty pouches on his belt. He has chestnut hair. He has gleaming, smiling blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast desert. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Joker, Fighting. Bonds: Nature, Adventurer. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Miles Yorke, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His chestnut hair is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a desert tribe. He helped his father out around the business and became quite the natural. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and to be a cook again
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Nature. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Odo Harrington, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Ugly, Shy, Fearful. Bonds: Enemies, Religious, Job. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. 1 Half-Plate.
Gilbert Acton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is dressed in an above average manner. His white hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Gilbert studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Immigrant. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2500 sp. Jet (140 gp). Iolite (30 gp). Golden pearl (140 gp). 1 Masterwork Musical instrument. 1 Superior lock.
Gerard Fidget, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting pastel shirt and pants. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Performer mother left him crippled. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He has money and likes to spend it; and a deep hatred of goblins
Flaws: Disease, Hedonist. Bonds: Family, Enemies, Rich. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 12000 sp. Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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