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NPC Generator

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Advanced [show]


Ernest Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. He is muscular with a powerful set of arms. He has silver hair. His eyes are a pleasant hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.

History: Born in the east to a Navigator, Ernest learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Someone believes him a fraud; and a deep hatred of goblins

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Hadlee, Male Human Wizard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 6000 cp. Smoky quartz (30 gp).


Social Check DCs


Lance Clive, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His eyes are likewise violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Rich, Slave, Military. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Lance Clive, Male Human Commoner 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)17 (+3) 14 (+2)19 (+4)
Skills Investigation +6, Persuasion +7
Senses Passive Perception 12
Languages Common, Infernal, Celestial, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Chrysoberyl (90 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He receives visions of the future at random moments

History: He got into the Tanner business at a young age. A freak accident while working with his Masseuse mother left him crippled. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Greedy, Disease. Bonds: Attractive, Job. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Dustin Winthrop, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)6 (-2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Hubert Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair has been sun bleached extensively. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy, Racist, Mundane. Bonds: Poor. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Hubert Gentry, Male Human Wizard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Heward Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and tan robe with the hood down. His hair is greying and his face has many wrinkles. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: When he was but 8 years old his parents immigrated from the south. A gifted student he started as a Fortune-teller, but he got bored and became a Marshal. He left for the south, certain he would find work there.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Pacifist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Heward Rylan, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +1, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Rhodochrosite (5 gp). Fire opal (500 gp). Deep green spinel (80 gp).


Social Check DCs

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