Theodoric Copeland, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His brown hair is cut short with large spiked bangs in the front. His eyes are violet and he is always smoking a pipe.
Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by drow. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: To reunite with his absent father; and revenge
Flaws: Racist, Fearful, Ugly. Bonds: Enemies, Family. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Peridot (70 gp). 1 Chain shirt. 1 Masterwork studded leather. 1 Chain shirt. 1 Banded mail.
Nicholas Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long black hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.
History: He was raised by priests from a young age. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly, Impulsive. Bonds: Adventurer, Religious, Mentor. Occupation: Bookbinder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 cp.
Ernest Weld, Male Human [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears just a brown suit. He wears his white hair up. His eyes are hazel.
Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is a Lamia in disguise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.
Motivation: He is unsatisfied with his job; and wants to raise his children well
Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Family, Job. Occupation: Cartwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Ainsworth, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports green clothing, slightly heavier than average wear. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Adventurer, Nature, Religious, Has a crush. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 17000 sp. Aquamarine (1000 gp). Silver pearl (50 gp). Sardonyx (40 gp).
Patrick Charlton, Male Human [Permalink]
Personal [hide]
Description: This man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his dagger. He is muscular with a powerful set of arms. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.
Personality: He exudes charisma. He is a tour de force of persuasion. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: An old rival family wants him found; and regain custody of his son
Bonds: Attractive, Poor, Adventurer, Family. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: Jade (140 gp). Sard (30 gp). Violet garnet (1600 gp). Citrine (30 gp).
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