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NPC Generator

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Advanced [show]


Norman Mori, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black coat over a grey low-cut shirt, and a top hat upon his head. His long brown hair reaches down to his waist. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Mentor, Debt. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Norman Mori, Male Human Expert 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 5000 sp. Tourmaline (80 gp). Red spinel (80 gp). Eye agate (16 gp).


Social Check DCs


Ernest Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears his blonde hair up in a very large beehive style do. His green eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Winterbourne, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Investigation +6, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. Star rose quartz (30 gp). Jade (70 gp).


Social Check DCs


Adelard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Bounty Hunter does. He has a long white beard with little hanging trinkets. His amber eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bounty Hunter. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Job, Immigrant, Family. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Adelard Wordsworth, Male Human Sorcerer 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)16 (+3) 17 (+3)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 1100 gp. Deep blue spinel (200 gp). Blue quartz (14 gp). Rose (80 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an entirely brown suit with white socks and a vest with buckled shoes. His chestnut hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Marry his sister to traveling adventurers.

Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Odo Whitby, Male Human Rogue 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. 1 Superior lock.


Social Check DCs


Henry Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His golden hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Henry's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Henry Breeden, Male Human Cleric 9
Medium (5'3") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 1000 gp. Chalcedony (40 gp). Pink pearl (150 gp). Blue star sapphire (1400 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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