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NPC Generator

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Advanced [show]


Gunter Gracey, Male Human [Permalink]

Personal [hide]

Description: This man wears white painted combat armor at almost all times, and sports empty pouches on his belt. His blonde hair is still thick. His amber eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Gunter took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted, Logical. Flaws: Insane. Occupation: Stylist

Voice: Low range voice

Attributes [hide]

Gunter Gracey, Male Human Rogue 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)18 (+4) 17 (+3)11 (+0)
Skills Investigation +7, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal, Aquan, Auran
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Merton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His chestnut hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Insomniac, Shy. Bonds: Attractive, Religious, Poor. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Diggory Merton, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 14 (+2)16 (+3)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Sard (50 gp). Malachite (12 gp).


Social Check DCs


Hubert Altham, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a top hat to cover his moderate length chestnut hair. His amber eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Fighting. Flaws: Emotional, Addict. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Hubert Altham, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Redfield, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bald on top and has large black tufts of hair around his ears. This gray eyed easterner is not easily forgotten.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Military, Slave. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Redfield, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Theodoric Moreno, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is thinning but still full. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He has all his life been fascinated with music.

History: He got into the Banker business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Guardian, Job. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Moreno, Male Human Ranger 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs

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