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NPC Generator

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Advanced [show]


Shane Deighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has styled his white hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Engraver. He turns his eye from what people do, preferring to live and let live. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the south, but his parents moved at a very young age to the north. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He struck the Engraver job and began his own company from there.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Gifted. Bonds: Job, Rich, Immigrant. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Shane Deighton, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alex Weld, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. He is bald on top and has large chestnut tufts of hair around his ears. He has gleaming, smiling amber eyes.

Personality: Alex is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a pair of adventurers, Alex grew up listening to his mother's many stories. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Ugly. Bonds: Enemies, Adventurer, Nature. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Alex Weld, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Abram, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears professional attire. His golden hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast plains. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and to be a brewer again

Ideals: Disciplined, Logical. Bonds: Attractive, Nature, Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Arnold Abram, Male Human Monk 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Aldous Astley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears a grey tunic with yellow highlights, and long tan pants that bunch up around his shoes. He has black hair. He has a tattooed face.

Personality: Aldous speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and a strong sense of loyalty to human people

Ideals: Impeccable, Entrepeneur. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Aldous Astley, Male Human Commoner 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)8 (-1) 12 (+1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Abram, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Mercenary. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Rich, Family, Immigrant, Adventurer, Enemies. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Chad Abram, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 10 (+0)14 (+2) 10 (+0)8 (-1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 500 gp. Malachite (14 gp). Aquamarine (200 gp). Sardonyx (70 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs

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