Hubert Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a long, white cloak. His hair is black, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Fletcher business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Fletcher.
Motivation: To settle down with his crush; and further expansion of business
Ideals: Philantrophist. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork studded leather. 1 Darkwood Shield.
Percival Harper, Male Human [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a green coat with black slacks, and he perpetually has his falchion ready. His brown hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Courier profession.
History: He was raised in a desert tribe. Cursed with a spirit at a very young age, Percival has worked very hard to control his curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Job, Nature. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 600 gp. Fire opal pendant on a fine gold chain (500 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.
Dustin Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and green handkerchief worn on his left side. He is physically well-built. He sports a long golden beard, and similarly colored long hair. His ears are large.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the east to a Dyer, Dustin learned a great deal about his father's area of expertise. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dustin's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Debt. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Deep blue spinel (200 gp). Fiery yellow corundum (1500 gp). 1 Minor magic item.
Lewis Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His chestnut hair is matted, messy, and big. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. Cursed with unlife at a very young age, Lewis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Adventurer. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Gilbert Easton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing a long, brown, dusty cloak, and his gloved hand is found clutching a falchion. He wears his silver hair up in a very large beehive style do. This blue eyed westerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Carpenter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to raise his children well; and he is unsatisfied with his job
Flaws: Insane, Mundane. Bonds: Attractive, Job, Family. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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