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Advanced [show]


Kyle Rayden, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He has styled his white hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Rayden, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2500 sp.


Social Check DCs


Reynard Kendal, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his hair in dreadlocks. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Reynard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Reynard Kendal, Male Human Cleric 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)9 (-1) 12 (+1)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 600 gp. Red-brown spinel (80 gp). Obsidian (5 gp). 1 Minor magic item.


Social Check DCs


Solomon Yorke, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a violet armored body suit, with a simple tan line shooting up and back down. His golden hair is kept up in a ponytail inside a small hat. His eyes are violet.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Solomon Yorke, Male Human Expert 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 40000 cp.


Social Check DCs


Heward Lester, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple brown robe with green stripes complete with hood. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is extraordinarily eccentric. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Heward hails from a village terrorized by giants. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by giants. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Flaws: Ugly, Insane. Bonds: Military, Enemies, Adventurer. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Lester, Male Human Cleric 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Carnelian (70 gp). Red garnet (60 gp). Red-brown spinel (60 gp). 1 Masterwork Common Melee.


Social Check DCs


John Ridley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears an entirely green suit with brown socks and a vest with buckled shoes, and his gloved hand is found clutching a bastard sword. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: John wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Nature, Family. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Ridley, Male Human Barbarian 9
Medium (5'7") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 63 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Giant
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 600 gp. Golden yellow topaz (1000 gp). White pearl (160 gp). Jasper (80 gp). Smoky quartz (80 gp).


Social Check DCs

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