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Advanced [show]


Bertram Alston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. With bright blonde hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is irascible and easily irritated. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Flaws: Antagonistic. Bonds: Immigrant, Family, Adventurer, Enemies. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Bertram Alston, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Don Kimberley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a small bristly mustache and wavy golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Sculptor in town.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He has drifted from career to career and currently works as a Sculptor.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Insane, Shy. Bonds: Rich, Job, Religious. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Don Kimberley, Male Human Monk 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 13 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Black opal (1500 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Moss agate (8 gp). Fire opal (1500 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Branson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He's in love; and he has a crush on the local weaver

Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

Tim Branson, Male Human Monk 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 14 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)16 (+3) 15 (+2)13 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1200 gp. Star rose quartz (60 gp).


Social Check DCs


Gomory Graeme, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears tight fitting clothing which further accentuates his frame. He has styled his brown hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the west. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gomory's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their daughter. He worked as a Body Guard, and he later adopted a second daughter.

Motivation: To protect his home; and to clean up the streets

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family, Guardian. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Gomory Graeme, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is braided into rings. His brown eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He comes from a rich eastern family. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roger Wellington, Male Human Warlock 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp. Obsidian (8 gp). Blue quartz (8 gp). 1 Minor magic item.


Social Check DCs

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