Peter Langdon, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He is wearing a long, green, dusty cloak. He sports a long blonde beard, and similarly colored long hair. He has several tiny jet earrings on each ear.
Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His father raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Peter and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature, Religious. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 13000 cp. 1 Minor magic item.
Dean Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a bit of a xeno-phobe, disliking non-Humans.
History: Gifted from a young age, Dean studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has worked as a Mayor like his mother before him.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Racist, Depressed. Bonds: Job. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Patrick Wheatley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears professional attire, and a wedding ring on his left hand. His long white hair reaches down to his waist. His eyes are a pleasant brown.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Logical. Bonds: Attractive, In love, Enemies, Poor. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 4 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 2 Tanglefoot bags. 2 Holy water. 3 Smokesticks.
Trey Alby, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a white scarf. His blonde hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying sister.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Philantrophist, Artistic, Gifted. Flaws: Insane. Bonds: Poor. Occupation: Performer
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Norman Fulton, Male Human [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a black coat with violet slacks. His silver hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of illithids once and for all.
History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: Human compassion.
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Enemies. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
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