Kassoon
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NPC Generator

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Advanced [show]


Trey Read, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white tunic with violet highlights, and long red pants that bunch up around his shoes. His head has been shaved. His fierce green eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of eastern immigrants he idolized his father. After coming to the age of reason, Trey took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Nature, Job. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trey Read, Male Human Ranger 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)18 (+4) 15 (+2)11 (+0)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Orc, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Banded agate (12 gp). Sardonyx (20 gp). Obsidian (12 gp). 1 Minor magic item.


Social Check DCs


Lance Springfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears grey leather gloves, a grey jacket, and tight pants. His chestnut hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a forest tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Apothecary like his mother before him.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Philantrophist, Optimist. Bonds: Immigrant, Nature, Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Lance Springfield, Male Human Cleric 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 11000 cp. 1 Silk rope.


Social Check DCs


Miles Kelsey, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man is wearing colorful clothing, dressed as a Brewer. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich eastern family. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Miles Kelsey, Male Human Paladin 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 44 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)8 (-1) 15 (+2)10 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Chalcedony (50 gp).


Social Check DCs


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of crossbows on his belt, each one with a topaz on the hilt. He keeps his black hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Gerald is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the east. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Gerald Kendal, Male Human Ranger 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Deep blue spinel (900 gp). Amethyst (50 gp).


Social Check DCs


Don Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His hair is cut close to his head. His eyes are green and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Beggar

Voice: Farmer accent

Attributes [hide]

Don Huxley, Male Human Barbarian 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 62 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 cp. Amethyst (100 gp). Black pearl (900 gp). Golden yellow topaz (900 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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