Alexandre Riley, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair down. His blue eyes are passionate and lively.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to loving parents in a slum to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 62 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Don Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His moppish white hair is in a traditional bowl cut. He has a dull look in his gray eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Athletic, Joker, Fighting. Flaws: Impulsive. Bonds: Adventurer. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 40000 cp. A roughly beaten golden orb (70 gp).
Lance Hale, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man wears a simple white robe with blue stripes complete with hood. He has no hair. His gray eyes have a joyful gleam in them most of the time.
Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He also hits on women, regardless of circumstances.
History: The child of a Stableman, who enjoyed hunting, Lance was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature, Family. Occupation: Actor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Wymar Home, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. He has hazel eyes and a brown hat with a yellow feather.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Mayor.
Motivation: To find somewhere to settle down; and to be a brewer again
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 56 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
Possessions: 400 gp. Smoky quartz (60 gp). Alexandrite (1300 gp). Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Kendal, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His hair is blonde and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He comes from a rich southern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Rich, Debt. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 500 gp. Malachite (4 gp).
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