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NPC Generator

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Advanced [show]


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. With a patchy auburn beard and wild auburn hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born blind and as such lacked many opportunities for work. Through the years after Robert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Robert's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Robert Hadley, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Theodoric Sutton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a small hat to cover his moderate length silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small plains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has never given up on his poetry dream.

Motivation: He is greedy.

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Rich, Attractive, Nature. Occupation: Adventurer

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Sutton, Male Human Rogue 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 40000 cp.


Social Check DCs


Percival Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His head has been shaved. His violet eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Poor, Religious, Mentor. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Percival Barney, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 300 gp.


Social Check DCs


Justin Compton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform. He has a slight overbite and is overall scrawny. His silver hair, when down, is lengthy. He has blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Crown-heir, who enjoyed hunting, Justin was taken on many hunting expeditions. Cursed with a spirit at a very young age, Justin has worked very hard to control his curse. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Job, Nature. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Justin Compton, Male Human Expert 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 12 (+1)6 (-2)
Skills Arcana +4, Deception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin black vertical stripes and white pants. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is matted, messy, and big. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Gunter took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Impulsive, Disease. Bonds: Rich. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Gunter Willoughby, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)7 (-2) 9 (-1)11 (+0)
Skills Nature +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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