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NPC Generator

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Advanced [show]


Lewis Peyton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears rags and sports a simple walking cane. He wears a deerstalker hat to cover his moderate length auburn hair. He wears an eyepatch.

Personality: He is fixated on the number 41. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Adventurer, Job. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Lewis Peyton, Male Human Cleric 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)18 (+4) 12 (+1)6 (-2)
Skills Nature +7, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Giant, Halfling, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: Onyx (30 gp). Deep green spinel (140 gp).


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver hair is styled in orderly dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Tim was born in the east. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Tim took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Barclay, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Chrysoberyl (130 gp).


Social Check DCs


Roland Eastoft, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He typically wears violet cloth garments or leather armor. His auburn hair is smooth and relatively long. He has gray eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.

History: Roland was born with his father's beautiful face. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Fearful. Bonds: Attractive, Adventurer, Enemies. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Roland Eastoft, Male Human Bard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 8000 sp.


Social Check DCs


Ralf Deighton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. His auburn hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Ideals: Passionate. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Ralf Deighton, Male Human Warrior 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 11 (+0)16 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bernard Tyndall, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His clothes are grease stained in places. His silver hair is braided into rings. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 5 years old his parents immigrated from the east. Bernard was born on a far eastern desert where he grew up under the tutelage of his father, an expert Cook. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and he wants to get laid

Flaws: Ugly, Shy, Forgetful. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Bernard Tyndall, Male Human Aristocrat 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 13 (+1)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (100 gp). A roughly beaten golden orb (170 gp).


Social Check DCs

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