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Conrad Eastoft, Male Human [Permalink]

Personal [hide]

Description: Standing 5'9", this man wears tattered old clothes. He has a very tight haircut. He has gray eyes and a yellow hat with a white feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Conrad Eastoft, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)7 (-2) 14 (+2)15 (+2)
Skills Arcana +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Golden yellow topaz (200 gp). Malachite (10 gp). Eye agate (10 gp). 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy steel shield.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of pickaxes, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.

Personality: Geoffrey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Barkeep, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered writing. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Cartwright

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Garfield, Male Human Ranger 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp. Black velvet mask with numerous citrines (70 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


William Deighton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Server and was forced into it by his family; and regain custody of his son

Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Military, Family. Occupation: Server

Voice: Nasally tone

Attributes [hide]

William Deighton, Male Human Cleric 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 9 (-1)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Anselm Quinton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear green pants and tee shirts. His whole body is exceptionally muscular. He keeps his white hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Anselm will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Anselm has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Secretive, Disease, Insomniac. Bonds: Immigrant. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Quinton, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft pastel waves gently in the breeze. He keeps his long red hair kept up in a rat tail. This hazel eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Shane was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and to be a miner again

Ideals: Athletic. Flaws: Terse. Bonds: Rich, Adventurer, Job. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Shane Stafford, Male Human Sorcerer 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)4 (-3) 11 (+0)11 (+0) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged -1 / 1d8-3, Grapple -3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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