Miles Hale, Male Human [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are a pleasant green.
Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.
History: The child of a Bookbinder, who enjoyed hunting, Miles was taken on many hunting expeditions. He has had some formal poetry training, and achieved minor success. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Disease, Hedonist. Bonds: Attractive, Nature. Occupation: Junk Dealer
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 2400 sp. 1 Half-Plate. 1 Chain shirt.
Wymar Digby, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is thinning but still full. His gray eyes lackadaisically let the world flow into them.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also hits on women, regardless of circumstances.
History: He served in the navy to pay for his family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Wymar's homeland. Wymar decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Fighting, Optimist. Bonds: Immigrant, Has a crush, Military. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Infernal, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 700 gp. Deep blue spinel (800 gp). Smoky quartz (60 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.
Percival Weston, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is white and very short. His brown eyes peer out from beneath his feathered brown hat.
Personality: Eccentric and domineering, Percival will drive conversation. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and wants to open a new tavern
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Nature, Job. Occupation: Performer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Cory Hornsby, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His silver hair is greasy and uncared for. His fierce gray eyes like to dwell on things.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Cory studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac. Occupation: Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Silk rope. 1 Crowbar. 1 Healer’s kit.
Chad Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his sword. With a patchy white beard and wild white hair. His eyes are a pleasant gray.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.
History: He was born in the west. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Gifted, Pacifist. Bonds: Immigrant, Family. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 25000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
