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NPC Generator

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Advanced [show]


Theobald Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is afraid of men and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He hasn't been sleeping well lately.

Motivation: To protect his home; and balancing his hectic life and new engraver responsibilities is difficult

Flaws: Insomniac, Shy. Bonds: Poor, Job, Guardian. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Theobald Barton, Male Human Wizard 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Carnelian (80 gp).


Social Check DCs


Kody Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green costume with the symbols of the sun god on his torso. His brown hair is lengthy and is close to two feet long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses divination through singing.

History: He was born several months after his father was called into army service. His parents enrolled him in a Monk school at a young age so that he could practice his psionic talents. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted, Philantrophist. Bonds: Job, Military. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Kody Abram, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 17 (+3)18 (+4)
Skills Medicine +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 5000 sp. Chrysoberyl (40 gp).


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is cut short with large spiked bangs in the front. His fierce violet eyes like to dwell on things.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Armorer father left him crippled. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Greedy, Disease. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Henry Whitby, Male Human Commoner 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Chrysoprase (50 gp). Jet (150 gp).


Social Check DCs


Tim Byron, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears rags and sports a simple walking cane. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His face is covered beneath a completely black helmet.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business.

Ideals: Gifted, Artistic. Flaws: Secretive. Bonds: Poor, Job. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Byron, Male Human Commoner 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)17 (+3) 15 (+2)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Heward Kenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing colorful clothing, dressed as a Sailor. His long chestnut hair is drawn into a two foot long braid. He has a dull look in his violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has worked as a Sailor like his mother before him.

Motivation: He seems to be bored by most things; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Addict, Mundane, Insane. Bonds: Job. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Heward Kenley, Male Human Commoner 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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