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Alex Lancaster, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he usually wears his tan robe and has his sword always slung over his shoulder. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south, but his parents moved at a very young age to the west. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Insane, Shy, Racist, Mundane. Bonds: Immigrant. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Alex Lancaster, Male Human Wizard 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)12 (+1) 7 (-2)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 1000 sp. Eye agate (11 gp). Jet (140 gp). Amber (140 gp). Carnelian (50 gp).


Social Check DCs


Kyle Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. He has black hair. His eyes are likewise violet.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Extrovert. Flaws: Secretive. Bonds: Attractive, Adventurer, Family. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Eastoft, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 17 (+3)13 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 37000 sp. Eye agate (6 gp). Rock crystal (80 gp). Star rose quartz (80 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Lance Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.

History: Born in the west to a Shoemaker, Lance learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Shoemaker soon after.

Motivation: He has a crush on the local Bellfounder; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Job, Nature, Has a crush. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Lance Thornton, Male Human Cleric 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)7 (-2) 14 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp.


Social Check DCs


Justin Northcott, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: Calm and collected, he is a well trained Sellsword. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north, but his parents moved at a very young age to the east. His childhood dream was to be a Courier, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Extrovert. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Justin Northcott, Male Human Ranger 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 60 pp. Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a blue feathered hat and blue clothes. He has a hunchback. His blonde hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: Manfred hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He became a Junk Dealer soon after.

Motivation: To protect his home; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Enemies, Job, Guardian. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Manfred Kenley, Male Human Bard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)16 (+3) 18 (+4)14 (+2)
Skills Stealth +3, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 800 gp.


Social Check DCs

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