Wymar Hamilton, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy grey pantaloons and a brown scarf, and sports empty pouches on his belt. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of a Gardener, who enjoyed hunting, Wymar was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero
Ideals: Professionalism. Flaws: Greedy, Depressed. Bonds: Nature, Adventurer. Occupation: Shoemaker
Voice: High pitched, excited
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Zircon (20 gp). 1 Bullseye lantern.
Gunter Fidget, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean blue cloak covering his clean studded leather. His brown hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Mortician, but he got bored and became a Spy. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and to be a mortician again
Ideals: Joker, Pacifist. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
Gerard Livingstone, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and he feels kind of lost in life
Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: In love, Religious. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 54 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Moonstone (20 gp). Fire opal (800 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item.
Theodoric Springfield, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. His silver hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Theodoric never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Human compassion.
Ideals: Joker. Flaws: Selfish, Racist. Bonds: In love, Rich. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Frederick Kent, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of his son.
Ideals: Fighting, Athletic, Artistic, Optimist. Bonds: Attractive, Nature. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 500 gp. Jet (150 gp). Violet garnet (600 gp). Lapis lazuli (7 gp). Chrysoberyl (150 gp).
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