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Advanced [show]


Gerard Webley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he very much looks the part of a Sellsword. His hair is short and black. His gray eyes peer out from beneath his Stetson brown hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic. Bonds: Job, Adventurer, Poor, Religious. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Gerard Webley, Male Human Expert 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +4, Deception +5
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Thomas Branson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears violet painted combat armor at almost all times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He is the product a well kept family trust fund and as such has never really known need. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Thomas Branson, Male Human Wizard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)7 (-2) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Golden yellow topaz (200 gp). 1 Simple lock.


Social Check DCs


Trey Carlisle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his hair in dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Jeweler business at a young age. He was an athlete and attended two major summer competitions. He never won. Recently the stress of being a Jeweler has made it difficult for him to sleep.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Trey Carlisle, Male Human Barbarian 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Wymar Fawcett, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels threatened by others.

Flaws: Ugly, Cynical, Fearful, Mundane. Bonds: Religious. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Fawcett, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 7 (-2)15 (+2)
Skills Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Coral (160 gp). Amethyst (160 gp). Chrysoberyl (160 gp).


Social Check DCs


Shane Gracey, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears just a white suit. He keeps his red hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Shane was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Shane's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Selfish, Antagonistic. Bonds: Mentor. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Shane Gracey, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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