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NPC Generator

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Advanced [show]


John Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his golden hair down. He wears crescent spectacles with a black brim.

Personality: John wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: John lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Family, Nature. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

John Kirby, Male Human Bard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)14 (+2) 6 (-2)10 (+0)
Skills Perception +0, Performance +2
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs


Gilbert Adley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey cloak and cross-gartered blue stockings. His black hair is lengthy and is close to two feet long. His eyes are hazel and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Further he is a bit of a stoner and is frequently out of it.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He has a crush on the local Courier; and obtaining odd cultural human artifacts is his passion

Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Has a crush. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Gilbert Adley, Male Human Warrior 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)18 (+4) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Ignan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


William Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown top hat and brown clothes. He carries a battered crossbow and tarnished morningstar as well. His hair is cut close to his head. He has a dull look in his blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Rich, Nature, Religious. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

William Dalton, Male Human Barbarian 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 8 (-1)14 (+2)
Skills Athletics +5, Stealth +2
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: Black pearl (700 gp). Smoky quartz (70 gp). Violet garnet (700 gp). Red garnet (160 gp).


Social Check DCs


Theobald Gresham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He has no hair. He has hazel eyes and a yellow hat with a black feather.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and human compassion

Flaws: Ugly, Shy, Racist, Disease, Insomniac. Occupation: Soapmaker

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Gresham, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 15 (+2)18 (+4)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Guy Alton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He is a Bookbinder first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Guy grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence. Bonds: Job, Enemies, Adventurer. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

Guy Alton, Male Human Warlock 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: Just what you see.


Social Check DCs

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