Norman Pickering, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting tan shirt and pants. He has dyed his greying red hair a little too much giving a sharp red color. His thin eyebrows rest above his beady brown eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Norman studied abroad. He was an apprentice working in his mother's forge. He became a Stylist soon after.
Motivation: To unite with his sister.
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Family, Job. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Miles Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing colorful clothing, dressed as a Guard. With a patchy red beard and wild red hair. He wears crescent spectacles with a black brim.
Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Racist, Addict. Bonds: Military, Enemies. Occupation: Guard
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 4 (-3) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.
William Carlisle, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He has a moderate pudge and is not very fit. His long auburn hair reaches down to his waist. He wears an eyepatch.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.
History: His parents moved while he was still in utero so he is the first generation to be born here. After coming to the age of reason, William took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.
Motivation: To unite with his brother.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Family, Immigrant. Occupation: Mercenary
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp. An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (300 gp). 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.
Percival Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a brown scarf. He carries with him a set of sickles on his belt, each one with a aquamarine on the hilt. His hair is chestnut and very short. His skin is flawless and his green eyes scan people very quickly.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bricklayer arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Family, Rich. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 900 gp. Malachite (10 gp).
Drogo Weld, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: Expand his business; and sabotage a competitor
Ideals: Passionate. Flaws: Fearful. Bonds: Military, Adventurer, Job. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
