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Advanced [show]


Drogo Altham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. He has no hair. He has several tiny jet earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Drogo Altham, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)9 (-1) 6 (-2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miller, and he perpetually has his quarterstaff ready. His auburn hair is greasy and uncared for. He has green eyes and a tan hat with a white feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great joy in being the best Miller in town.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Rich, Religious. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Richard Brownrigg, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Diggory Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a blue costume with the symbols of his god on his torso. He has a hunchback. He has styled his chestnut hair well, parting it to the right. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Mundane. Bonds: In love, Nature. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Diggory Stapleton, Male Human Cleric 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)4 (-3) 12 (+1)9 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 40000 cp.


Social Check DCs


Everard Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has shaved his head bald. His green unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Disease, Racist. Bonds: Religious, Mentor. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Everard Atherton, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)5 (-3) 11 (+0)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 cp.


Social Check DCs


Everard Beitz, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with pastel pants. His white hair is cut jaggedly and amateurishly. He has brown eyes and a grey hat with a pastel feather.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a slaver, Everard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Logical, Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Everard Beitz, Male Human Aristocrat 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 12 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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