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NPC Generator

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Advanced [show]


Thomas Alton, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He has a penchant for wearing a ring with an oversized emerald on his left hand. His auburn hair is knotted and matted. His amber unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Rich, Job, Adventurer, In love. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Thomas Alton, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)8 (-1) 9 (-1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp. Tourmaline (60 gp). Red garnet (60 gp). Smoky quartz (40 gp).


Social Check DCs


Godfrey Wentworth, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is an amazing painter.

History: He was born in the north, but his parents moved at a very young age to the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Gifted. Flaws: Greedy, Secretive. Bonds: Immigrant, Has a crush. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Godfrey Wentworth, Male Human Expert 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 8 (-1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1400 sp. Rhodochrosite (7 gp).


Social Check DCs


Wymar Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long golden hair reaches down to his waist. His eyes are gray and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Slave. Occupation: Tanner

Voice: High pitched and raspy

Attributes [hide]

Wymar Tattersall, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Henry Darby, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Joker, Justice, Entrepeneur. Flaws: Insane. Bonds: Mentor. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Henry Darby, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 43 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)5 (-3) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 48000 sp. 3 Smokesticks. 3 Antitoxin. 1 Everburning torch. 3 Smokesticks.


Social Check DCs


Kody Gentry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean tan cloak covering his clean studded leather. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Kody has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south; and an old rival family wants him found

Ideals: Disciplined, Entrepeneur, Philantrophist. Flaws: Ugly, Disease. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Kody Gentry, Male Human Rogue 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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