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NPC Generator

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Advanced [show]


Bertram Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his hand crossbow ready. He wears a colorful flower in his brown hair. His eyes are amber and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: Bertram hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bertram was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge.

Ideals: Fighting, Joker. Flaws: Selfish. Bonds: Attractive, Enemies. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Bertram Blakeley, Male Human Aristocrat 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Orc, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Zircon (60 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Gilbert Law, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely red suit with yellow socks and a vest with buckled shoes. His red hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Fortune-teller, his father struggled to pay the bills. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Guardian, Military, Poor. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Gilbert Law, Male Human Bard 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


John Lincoln, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Miner father left him crippled. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Philantrophist, Justice. Flaws: Ugly, Insomniac. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

John Lincoln, Male Human Rogue 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Justin Shelley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His skin is also unnaturally pale. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Justin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When Justin reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his writing dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Ugly, Addict. Bonds: Military. Occupation: Priest

Voice: Speaks fast with a slight lisp

Attributes [hide]

Justin Shelley, Male Human Barbarian 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kody Shirley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a greatsword. His white hair, when down, is lengthy. He has blue eyes and a brown hat with a yellow feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Kody hails from a village terrorized by giants. In his 13th year, his parents were killed by a giants raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and to unite with his brother

Flaws: Depressed. Bonds: Job, Military, Enemies, Family. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kody Shirley, Male Human Paladin 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Athletics +1, Deception +4
Senses Passive Perception 13
Languages Common, Draconic, Infernal, Auran
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs

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