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NPC Generator

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Advanced [show]


Anselm Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). He wears his black hair down. His eyes, though not visible through his cowl, are gray.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Seamstress. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He's in love; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Selfish, Disease. Bonds: Job, Has a crush. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Anselm Wentworth, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. With bright black hair and a scraggly beard. His amber eyes dart from person to person.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Shoemaker job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job, Nature. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Ernest Windsor, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 4 (-3)16 (+3) 14 (+2)13 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Auran, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 1800 sp. 1 Masterwork Thieves’ tools.


Social Check DCs


Jocelyn Lindsay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His white hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is a Lamia in disguise. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Flaws: Impulsive. Bonds: Job, Adventurer, Immigrant, Enemies. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Jocelyn Lindsay, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 700 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Balimaar Hackney, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and very much looks the part of a Banker. His right hand appears badly burned and disfigured. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gray eyes and a black hat with a violet feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, In love. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Balimaar Hackney, Male Human Paladin 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Charles Colton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man is dressed in an above average manner. His long blonde hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Farmer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many brigands want him driven away; and a deep hatred of brigands

Flaws: Insomniac, Secretive, Disease. Bonds: Attractive, Enemies. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Charles Colton, Male Human Sorcerer 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. Star rose quartz (30 gp). Deep blue spinel (400 gp).


Social Check DCs

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