Dustin Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He is portly but not overly obese. He has a silver handlebar mustache and slicked back silver hair. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Hedonist, Antagonistic, Depressed. Bonds: Attractive. Occupation: Mercenary
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Ignan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 10 pp. Jade (80 gp). Citrine (30 gp).
Gunter Harlow, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants, and carries ceremonial daggers. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire.
Ideals: Fighting, Philantrophist. Bonds: Attractive, Has a crush, Rich. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 1 Half-Plate.
Tim Hornsby, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of luck around his neck, and a monstrous two handed axe on his belt. He is an epitome of beauty. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.
Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to human people
Ideals: Fighting. Flaws: Disease, Racist. Bonds: Attractive, Religious. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. Rock crystal (70 gp). 1 Minor magic item.
Robert Altham, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a black coat over a violet low-cut shirt, and a feathered hat upon his head. With a patchy blonde beard and wild blonde hair. His brown unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Robert will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a Weaver, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear.
Ideals: Extrovert. Flaws: Disease, Insane, Fearful. Bonds: Poor. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Druidic, Auran, Abyssal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 400 gp. Alexandrite (1100 gp). Brown-green garnet (140 gp). Fire opal (600 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tim Digby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is fair and his fingers are delicate and long. His moppish white hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Tim hails from a village terrorized by goblins. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. Red-brown spinel (50 gp).
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